Categories
News The project story

Inspiring project meeting in Nottingham

Partners from all four countries participated in the project meeting. The aim was to bring all partners up to speed on each other’s cases and progress, as well as preparing for the final stretch of the project.

UoN’s Immersive Suite

University of Nottingham (UoN) has its own Immersive Suite on campus, which the project partners were allowed to visit. Michael Taylor, Kathrine Wittingham and lecturer Gill Langmack demonstrated how the technology works and how UoN used it in the training of nurses.

At the immersive suite, images or video is projected onto three walls, and allows students to interact with the content through hotspots, quizzes.

Michael Taylor demonstrates how the Immersive Suite can be used.

Michael Taylor has tested the 360ViSi Community Nursing Case in the Immersive Suite, and the project partners were allowed to try the technology with a quiz. See some examples in the video below.

360° images in Xerte

Fay Cross from University of Nottingham presented how the Xerte technology is used to create Reusable Learning Objects, and how 360 images can be applied to the system.

The Xerte Project aims to provide high quality free software to educators all over the world, and to build a global community of users and developers. The Xerte technology was developed at the University of Nottingham. Check it out here!

360 image with hotspots in Xerte.

Other topics covered on the first day were the implications of the EU web content accessibility guidelines (WCAG) for the design of Reusable Learning Objects (RLO) and 360⁰ media cases specifically, and Design Thinking as a framework for RLO development.

Project meeting – Day 2

The second day of the transnational meeting started with focus on evaluation. Professor Heather Wharrad (UoN) introduced the evaluation requirements and toolkit for the project.

Each partner university gave an update on the development of and experiences from their respective cases, and presented their methods for collecting data – and preliminary student feedback from each case.

Project parter Screen Story from Norway presented a business case with a new client, which is a direct result of their participation in the 360ViSi project.

Quasar Dynamics, project partner from Spain, has developed a digital tool which will enable educators to produce Reusable Learning Objects without help from technical experts.

Screenshot from Quasar Dynamics new 360 production tool, which is still under development.

The tool is developed based on identified needs from educators in the 360ViSi project. Quasar presented the Beta version of the tool, and invited everyone to try it and provide feedback.

Read more about the development of the tool.

CoViRR insights

At the end of Day 2, Dr Matthew Pears from University of Nottingham shared best practices for co-creating Virtual Reality and 360 educational resources based on insights from the CoViRR project, another Erasmus+ project University of Nottingham has been a part of.

Final day

The last day of the meeting, started with input about chatbots in education from the CEPEH Project by Stathis Konstantinidis, James Henderson and Matt Pears.

CEPEH is an Erasmus+ strategic partnership that aims to co-design and implement new pedagogical approaches and, in particular, chatbots for European Medical and Nursing schools.

From left: James Henderson, Matt Pears and Stathis Konstantinids shared insights from the CEPEH project.

There is a growing evidence that chatbots have the potential to change the way students learn and search for information. Chatbots can quiz existing knowledge, enable higher student engagement with a learning task or support higher-order cognitive activities. 

The 360ViSi project members were given a mini workshop showing how easy it can be to create a chatbot – about the 360ViSi project.

Way forward

The transnational project meeting was concluded after the partners planned the final stretch of the project. This involves completing all tools and solutions, collecting data, evaluation, disseminatin and final reporting.

Based on input from other projects, like CEPEH, and due to the successful cooperation in the 360ViSi project, the partners are already considering applying for new Erasmus+ projects, with the aim of combining chatbots and 360 media in education.

Categories
News The project story

Recorded four 360º cases

The video and pictures below were captured when 360 ViSi project member The Catholic University of Valencia “San Vicente Mártir”, UCV, worked on four new cases.

The cases were recorded by UCV’s team of academics at the university’s Virtual Hospital.

Behind the scenes

This video shows the stages and topics to consider when recording 360º video for education.

Creating a teaching methodology which is applicable to 360º video is the goal of the 360ViSi project, to help nursing students enhance their clinical, communication and team-working skills.

“Four 360º cases were recorded after creating a case script for each and carrying out a briefing with the technicians. Innovating in new teaching methodologies is something that we love doing for our nursing students!” says Esther Navarro, Dr of Nursing at UCV.

Image gallery from shooting of the case

Categories
News The project story

Made art exhibition available in the pandemic – with 360° video

Photo: Screen Story

According to the team at Screen Story, this was a great opportunity to apply interactive 360° video to a real user case. With the help of 360° technology, they were able to make the exhibition into a digital version – open to anyone, for free.

Explore the exhibition

The exhibition is still available online, so feel free to visit it. Navigate around and have a look at this example of one of the many ways to use 360° video.

In contrast to a normal video, the interactive 360° video allows you to choose what you want to look at and where you want to go, just as you would if you attended the exhibition physically.

https://stavangerkunstmuseum.no/360/iskyene/

Behind the scenes

Have a look at how Screen Story made the interactive 360° video for Stavanger Art Museum.