The new tools were recently demonstrated in an online workshop. See video from the workshop at the bottom of the page for a detailed explanation of the tools.
The purpose of the 360ViSi Editor, created by the Finnish 360Visi project partners Turku University of Applied Sciences, is to create a simulation by connecting short 360° videos. This is done by compiling nodes, the basic building blocks, together with actions that trigger the next activity based on the players choice.
The beauty of the tool is that it gives the user the possibility to create whatever construction the user needs or wants. Some editing is possible in the editor, for example, clipping and looping videos. What adds interest to it, are the features such as providing the player with additional information in the form of pictures of texts, a randomizer that chooses the next step on behalf of the player and questionnaires enabling to test the players’ learning.
The tool simply takes in the JSON files produced in the 360°ViSi Editor and publish them on the internet.
With the 360°ViSi Player, created by another 360ViSi project partner, a Finnish company ADE Ltd, the simulation creator proceeds to the part of publishing the content.
The tool takes in the JSON files produced in the 360°ViSi Editor and gives the user an interface to play through the simulation.
360°ViSi Player works on a browser, enabling to publish simulations on the internet and use them with multiple different devices ranging from mobile phones to VR headsets. The idea with this tool too, is to offer a simple and user-friendly interface. The user, usually a teacher, gets a link that can be shared with the players.
Want the detailed explanation? See the video of the demo here:
360ViSi Editor code available on GitHub
The code for the editor is now available to everyone on the open-source platform GitHub, so that anyone can use it and help develop it further. Please have a look: